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Fortnite - PACK ATTACK: HORDEFIGHT

Roles: All 3D scenes; Environment Design, Layout, Lighting, Rendering, Animation, Editing

Client: Keexframe

Software: Unreal Engine, Blender, Substance Painter, Faceform Wrap, Davinci Resolve

This was a fantastic promotional cinematic project I was brought on to do for a custom UEFN game mode for Fortnite, by Keexframe! I handled all aspects of production, except for character models and crowds.

Environments were kitbashed with various UE asset packs, the characters were provided by Fortnite, the animations were sourced and performed by me, all crowd sims were created by the team at Keexframe, and all layout was myself. Additional editing support was provided Arturo Brena at Keexframe!

This is an incredibly fun game to play, by the way! Check it out on Fortnite sometime.

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