Sleep Token - The Summoning

Roles: All

Client: Certification Course

Software: Unreal Engine, Marvelous Designer, Blender, Substance Painter, Houdini

This was a project I created for my Unreal Engine Filmmakers Certification Course by CG Pro. Over 3 months, I created a

-Metahuman base characters with custom textures

-Cloth sim done in Marvelous and textured in Substance Painter

-Environments created with Megascans in UE5,

-Lighting and Layout all done myself

-Animations were sourced from packs and performed by myself, particularly all the lip-sync done for facial animation.

-The “Symbiote” simulation was done in Houdini with a vellum solver, and brought into UE5 as an alembic, with a simple black goo texture.

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