Sleep Token - The Summoning
Roles: All
Client: Certification Course
Software: Unreal Engine, Marvelous Designer, Blender, Substance Painter, Houdini
This was a project I created for my Unreal Engine Filmmakers Certification Course by CG Pro. Over 3 months, I created a
-Metahuman base characters with custom textures
-Cloth sim done in Marvelous and textured in Substance Painter
-Environments created with Megascans in UE5,
-Lighting and Layout all done myself
-Animations were sourced from packs and performed by myself, particularly all the lip-sync done for facial animation.
-The “Symbiote” simulation was done in Houdini with a vellum solver, and brought into UE5 as an alembic, with a simple black goo texture.
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